A: Pulseaudio < 3.0 has a bug that was fixed near the release of 3.0, try upgrading to pulseaudio 3.0 or newer. Click Yes. merileyFebruary 28th, 2013, 08:06 PMI have a strange issue where my output audio(what i hear) is fine but my input audio (Microphone) sound like a chipmunk and its choppy. Cronyk Member Joined: Jun 13, 2015 Messages: 47 Likes Received: 1 Trophy Points: 8 Hello community, first, because I'm going to forget it later, my system: ASUS M4N68T-M Motherboard AMD Athlon http://findthemes.net/no-sound/no-sound-in-wow.html
If none of the above apply and Wine is failing to select the correct backend, then you have encountered a bug in Wine's automatic driver selection and you should report it. Logged Linux since 1999, & now OpenBSD. Sometimes resolving your DRV problems may be as simple as updating Windows with the latest Service Pack or other patch that Microsoft releases on an ongoing basis. RegisterorLogin daydream Newbie Posts: 16 Re: A PlayOnLinux sound problem « Reply #8 on: July 04, 2015, 01:10:37 AM » Ok, thank you, JayVii.
Give them some time and be respectful for these volunteers (or not but whatever) who spend time for such a big project. We have provided these links as a convenience and a point of reference. It is a completely baffling disconnect on their part. Q: Sound works better than with winealsa!
it doesn't so finally my question: How can I set the used driver to winepulse.drv or, because I don't really want to change every device, how can I make winealsa.drv work? We really wanted the ALSA->PulseAudio path to work, and we tried very hard to make it work for everybody. Type "update" into the search box and hit ENTER. Playonlinux Alsa Every morning when you wake up, the house is a little different.
The file is then saved with a .reg file extension. Wine No Sound In Game An external git tree, frequently synced with main Wine, would be the best way to start. Logged JayVii Staff Member Posts: 1742 Country: Re: A PlayOnLinux sound problem « Reply #5 on: July 01, 2015, 04:06:11 AM » Yes, pavucontrol is installed (your screenshot). That last line just repeats until the game is finaly closed. ) REGEDIT4 [HKEY_CURRENT_USER\Software\Wine\DllOverrides] "*openal32"="native,builtin" ----------- [08/19/15 12:45:33] - Running wine-1.5.28-PathOfExile PathOfExile.exe (Working directory : /home/adenzel/.PlayOnLinux/wineprefix/pathofexile/drive_c/Program Files/Grinding Gear Games/Path of
Now I'm guessing theres a reason that PoL uses broken drivers and there must be a reason Wine doesn't want this to be configerable, but it's got me completely stumped =/ Err:mmdevapi:dllgetclassobject Driver Initialization Failed The Windows SDL library loads the Linux SDL_AUDIODRIVER environment variable, which contains "pulse" or some other invalid backend for the Windows SDL library, and so audio fails to initialize in SDL-using To run System File Checker (Windows XP, Vista, 7, 8, and 10): Click the Start button. Falk vladdyNovember 9th, 2012, 01:29 PMStill can't reproduce it after downgrading to old pulseaudio.
User contributions on this site are licensed under the Creative Commons Attribution Share Alike 4.0 International License. With extreme caution, edit the configuration file at: /etc/pulse/daemon.conf search for default-fragment-size-msec and try a smaller number. Wine Pulseaudio No Sound I've already asked on their forum, but I don't understand what exactly they mean with the last post and I'm kinda embarrassed to further press this problem (it already looks like Playonlinux No Sound Here is my console log: fixme:win:EnumDisplayDevicesW ((null),0,0x32ef7c,0x00000000), stub!
Hopefully this can be fixed. navigate here How to run Disk Cleanup (cleanmgr) (Windows XP, Vista, 7, 8, and 10): Click the Start button. So he may have to undo those changes and try something else to fix the audio. Scott, Any chance you could link the specific PPA, just so I can make sure that I'm using the right one? Wine Pulseaudio Crackling
Offline #9 2011-10-25 23:26:30 Surgat_ Member Registered: 2007-08-08 Posts: 317 Re: How do I change the Audio in Wine? Wine Audio Selected Driver None This time configuring Winetricks as described BEFORE installing any Windows application. This stuff is hard and requires careful development and testing to create as few regressions as possible.
This includes most games made with GameMaker. Anyway, feedback appreciated. This means the application tried to create very many audio voices, and your OpenAL implementation refuses to create that many. Pulseaudio Playonlinux Regedit the sting value of HKEY_CURRENT_USER\Software\Wine\drivers should be "alsa", "pulse", or perhaps even something else.
Select winepulse.drv and change load order to 'disabled'. So vladdy if you are going to investigate the bug, don't forget to temporarily turn off the timer based and re-enable the old interrupt based scheduling in pulseaudio. Interestingly enough, the app quit on that final line denying the Winepulse routines. this contact form Go to HKEY_CURRENT_USER\Software\Wine\Drivers Set Audio to alsa To restore Ubuntu's default value, repeat the first 2 steps and then set Audio to pulse.
vladdyMay 5th, 2012, 08:18 PMHere's hoping this driver gets picked up by the Fedora packagers, at least until the wine devs come to their senses / finish their own pulse driver.. cheakoMay 10th, 2012, 10:10 PMIs this forum dead? Quick Q&A (might be updated later): Q: What versions of wine are supported? Wine should select the correct backend for you.
Sorry, my fault - I hadn't configured the OSS driver. The version 1.5.20 definitely is flawed. Click Control Panel. The Problem is that dsound requests a padded Wave format, which is not supported by the winepulse driver.